The 14 repositories, as GitHub reported them
Every row is one repository, read from GitHub on Oct 15, 2026. Star counts move daily, so treat ours as a snapshot from that morning. Release dates are converted to Eastern time. "Files" counts everything attached to that release — installers, checksums, command-line tools and the browser package.
Two details worth knowing before you read that table. The 13 app releases all landed within three hours of each other on Oct 14, 2026 — they ship together. And Studio is the odd one out: its release carries only four files, and it is the only release in the organisation with no checksum file.
The organisation holds more than the 14 repositories above: the shared launcher, the Rust libraries the apps are built on, the font bundle and the test-data repository are all public too. There is also AniCraft, a 2D animation editor in the same house style — it is not one of the 13 apps, and it has no release yet, so we leave it at that.
The version in the middle is always the release tag without its leading v, so a filename tells you which build you have. If you are not sure which of the 24 to 28 files in a release matches your machine, our download guide walks through the picker with the current numbers and the checksums.
Building from source
Because the code is public, you can skip the installers. The steps are short — this is the PhotoCraft README's own sequence, unchanged:
git clone https://github.com/storytold/photocraft
cd photocraft
cargo run --release -p photocraft -- image.psd opens the desktop app
cargo test --workspace runs its test suite
Interface fonts for Japanese text come from a second repository, craft-fonts, which the README calls an optional build input; release builds always include it, and without it the apps fall back to your system fonts. The newer apps ask for more: LightCraft, PdfCraft, EffectCraft, DesignCraft, CADCraft and SoundCraft each say in their build section that the desktop and browser builds need Rust 1.95 or newer, while the core libraries under them still build from 1.90.
We have not compiled any of this ourselves. Everything we tested in our hands-on round came from the published installers and browser packages, so treat the build steps as the project's instructions, not as something we have run.
Is ArtCraft really open source?
Yes, and the paperwork is unusually tidy. Every one of the 14 repositories carries two license files and says, in its README, "dual-licensed under MIT or Apache-2.0, at your option" — you pick whichever suits you. GitHub's interface reports them all as Apache-2.0, because that is the license it recognises first, and that is why the table above and the repository pages look like they disagree when they do not.
What that means in plain terms: you can download the apps, read the code, change it and ship your changes. MIT is the short, permissive license; Apache-2.0 says the same things plus an explicit patent grant. Neither one asks for money or an account. FilmCraft's README adds that its code is an independent implementation with no Adobe code, icons or presets inside it.
One thing that can confuse people: the studio app is free to download, but its AI generations run on credits, and credits are a service rather than a license. The Craft apps have no such meter — no account, no subscription, nothing to top up.
Common questions
Q1Where is the PhotoCraft source code?
At github.com/storytold/photocraft — the README, the issue tracker, the full commit history and every release since the first one. The other 12 apps work the same way, one repository each, all under github.com/storytold.
Q2Can I use ArtCraft apps commercially?
Both licenses in the repositories allow commercial use, and neither asks you to publish your own work. We are not lawyers and this is not legal advice: read the license files (LICENSE-MIT and LICENSE-APACHE) in the repository you care about before you rely on it.
Q3How do I report a bug?
Through the Issues tab of the app's own repository — all 14 have Issues enabled, which we checked on Oct 15, 2026. Include your system, the version from the filename you downloaded, and what you did just before it broke. There is no shared bug tracker for the whole family.
Q4Which repository is the ArtCraft studio in?
github.com/storytold/artcraft, tagged artcraft-v0.41.0 — a different numbering scheme from the apps, which is why the table shows it as the studio rather than as a 14th app.
Q5Do I need an account to download?
No. Releases are public files on GitHub; you download them without signing in and without a GitHub account. The apps themselves ask for no account either.